By pure coincidence, the day after linking to Jane McGonigall’s impassioned plea that gamers can save the world, I ended up playing a climate change gamerather more low-tech climate change game with a load of DFID staff. We were farmers, taking decisions on risks and returns for different crops in accordance with the unpredictable weather patterns (represented by the roll of a dice), in a series of rounds that corresponded to successive harvests.
If you guessed right (e.g. planting high yield crops banking on good weather), you got rewards in the shape of (literally) beans, if you guessed wrong (drought or flood hits your high yield crop) you had beans taken away. Donors were present and able to hand out a limited number of tokens which led to increased harvest, provided the farmer guessed right on the weather.
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